Difficulty Very Easy. Okay everything else; Take Shield, forsake Sword – Very even playthrough with a slight weakness in MP. . Follow. For Kingdom Hearts HD I. This means that at level 6, all choices will get a permanent increase in HP and unlock a new ability. 9 Staff is chosen at the start: Lv. Instead, the game provides three starting options for Sora: the Sword, the Shield, and the Staff. 5 HD LV1, magic and summons are your ultimate weapon. But see the. Choosing the Sword will also result in Sora learning the incredibly useful Scan ability much earlier than if players picked the Shield or Staff, gaining the ability to see the enemy's health bar. DSkillz (Topic Creator) 13 years ago #2. Defense: 80. The back has adjustable straps and handles to allow for many different holding positions. Sword = Physical Strength Magic Rod = Magical Strength Shield = Defensive Power The first choice you are asked to make will determine what stat grows more quickly, wheras the second choice determines which stat grows the least. 5 + II. The staff gives you higher mp, the sword gives you higher attack, and the shield gives you higher defense. Goofy's Shields tend to come in various sizes. Playing my 2nd Lv1 run now and went the same. There are three areas -- physical attacks, magical attacks, and defense -- represented by the sword, shield, and wand. On Day 118, Roxas goes on vacation at Twilight Town, and is invited to participate at Grandstander, using a Struggle Sword to do so. Nintendo Switch PC Xbox One. In short sword has no long term benefits unlike the other two. Sword users get 1 extra item slot compared to the staff and Shield gets 2 extra item slots compared to the staff. There's never a reason to not pick staff in KH1 unless you wanna experiment. Clear Pooh's Hunny Hunt with at least 100 points. The first set of choices determines Sora's strengths in combat. , Mom. And below I’ll be listing each ability with the levels you’d learn them, organized as numbers like this (1,2,3) ordered based on which item you pick in the beginning (sword. This page was last edited on 28 June 2023, at 10:55. The voice offers you a series of of choices between a sword, a staff, and a shield. The Dream Sword is a weapon which appears in Kingdom Hearts, Kingdom Hearts II, Kingdom Hearts 358/2 Days, and Kingdom Hearts Re:coded. Take Sword, forsake Staff – High strength, low AP. Thankfully the choice of Sword, Staff, or Shield at the beginning of the game means that each run can still be a very different experience. Mysterious Abyss. The first object increases some of Sora's stats, while the second choice decreases some. KH2. In kingdom hearts, each level is tied to a specific boost. 2. Shield. The final heartless waves at lv1 are already almost near impossible. Also, use the guard ability as much as possible. Updated: Dec 14,. 0. Inventory and stats carry forward to Sora at Prologue's end. When I started the game in the snow white vitral it appeared a staff, a shield and a sword I choosedThe next choice comes from whether you want the power of the Warrior, the Guardian or the Mystic. News. I'd also experiment with abilities you learn to find out what you like and dislike, and make sure to manage AP effectively. fights with a shield, Donald fights with a staff, and Sora has the keyblade. The extra MP does help you deal more damage, but being able to carry two more Elixirs into battle will technically keep you alive longer. Menu. 3. Battle Abilities: Dodge Slash now has guard-properties while attacking, similar to Flash Step. I don't think it effects anything but commands but i may be wrong. Wheel of Fate. Last updated2022/09/23. Board Messages. 5 Remix on the PlayStation 4, a GameFAQs message board topic titled "The choices in the beginning of KH1". Avg Score 9 / 10. Mechanically KH1 doesn't play much differently in Proud, but in KH2 and KH3 critical mode gives you additional abilities, and in KH2 you actually do more damage in Crit. Choosing the Sword will also result in Sora learning the incredibly useful Scan ability much earlier than if players picked the Shield or Staff, gaining the ability to see the enemy's health bar. As u/bobguy117 said, +Staff/-Sword will get you 1 more MP permanently. with the shield you get it at 28 or so and second chance at 49. You pick one you want to get better in and one…Sword = medium. Yeah, the choices here aren't nearly as game changing as they were in the original KH; All I can really mention is if you're into synthesis, you may wanna avoid the. The question Tidus, Selphie and Wakka ask you affect your leveling speed. Kingdom Hearts Keyblades by o0DemonBoy0o on DeviantArt from. Choosing the Sword will also result in Sora learning the incredibly useful Scan ability much earlier than if players picked the Shield or Staff, gaining the ability to see the enemy's health bar. You lose 2 points of Strength from the Sword, 2 points of Defense from the Shield, and 2 AP from the Staff. Early stats are determined in two choices, picking a Struggle weapon on 1st Day and how much munny is earned on 2nd Day. If you choose the. From Before I Play. Items used on the field have greater effect. Players must choose to keep one. Dream Rod. If you chose the sword, you'll get it at level 65. Check Details. They are listed in the order of their earliest availability. Smaller shields are generally stronger, but are harder to block with, while larger Shields can block more. A sword of terrible destruction. I chose the staff and got rid of the sword, starting with Cure and Fire was nice. FFX - In menus, the D-Pad and Left Stick would be somewhat unresponsive. For Kingdom Hearts II on the PlayStation 2, a GameFAQs message board topic titled "What should I pick on Day 3? (Spoilers?)". Welcome to KH13. This article is a list of all weapons used in the Kingdom Hearts series which are not Keyblades, the weapons wielded by Organization XIII, nor the Staves and Shields wielded by Donald and Goofy. The stat not chosen for either will develop normally. There are two choices in KH2 but no sacrifices. 1. Also, emphasis on Combo- Attacks. Check out this table for a handy guide. Staff/Sword:Summoning and Magic is really powerful, at the cost of your. CryptoWhat you choose has no bearing on anything in the game, including learning new abilities. which should I choose. Choosing the sword improves his attack, shield improves his defense and staff, obviously, improves his magic abilities. Being different. sword shield or staff. Posted by u/semajniN - 11 votes and 25 commentsChoosing the Sword will also result in Sora learning the incredibly useful Scan ability much earlier than if players picked the Shield or Staff, gaining the ability to see the enemy's health bar. 1 2. For some reason, you get several Finishers the earliest by going Staff. Critical already gives you extra. In 1. I've been reading that going with shield is the best choice for a critical run, but in a proud run there's no finishing plus at the start and you've got tons more hp. i think it was keep the rod give up the sword for strongest possible. Notify me about new:. Even though staff gives more magic early on, all end up with the same stats and abilities EXCEPT the shield - the shield will give an extra item slot that the sword and staff won't (I believe you have to give up. There's nothing like that in this run. Which ever one you choose first will be optimal yo the stat you want most. Average KH player me learned about how absolutely necessary Second Chance and Once More are, so I always chose shield and dropped staff. Staff you get a nice selection of magic and attack. Depends on your playstyle. However the second one you choose will be a stat reduction. So I decided to share my point of view with you guys. So with Pick Staff sacrifice Sword, you get a slight physical damage nerf in the beginning of the game, but will eventually close that gap with. you can probably guess what sort of stance Sora will take from choosing each one but they are also represented by a. At the very beginning of the game, you're given a choice of a sword, staff and a shield, which purport to have an effect on the path you'll take. I, personally, like sword – shield. KH2 isn't as hard as KH1 when it comes to lv1, but you'll really have to plan out your strategies more, you cant be reckless. Each choice represents a different playstyle and offers unique benefits and drawbacks. The staff is meh. Choosing the shield means earlier defensive abilities sword is attack abilities and staff is for magic and support abilities. Merc123 12 years ago #7. The Dream Rod's main downside is that Second Chance (allows the user to survive a single fatal blow with 1 HP. 5 + II. The subreddit for Kingdom Hearts news, discussion, and more. The Abilities screen for Sora in Kingdom Hearts II. And I forgot that I would be asked the mind-numbing question of which damn piece of equipment to. Most people say to go with either Strength or Defence. It not only gives Sora a Defense stat of 4 the highest possible at the beginning of the game but it also grants. Enhance Keyblades According To Priority. Selphie, Wakka, and Tidus's questions affect how fast you level - Primarily top answers ("your journey begins at dawn") have you. Max MP: 4. I'm playing in proud mode and choose the staff while discarding the sword. The Outer Worlds skillfully emphasizes choice and character development in a variety of familiar ways. 5 . 2022/08/30. In truth, your pick just seems to affect the. Shield = easy Sword = medium Rod = hard Mp has the fewest amount of ways to increase and you need the Rod for the max possible amount of MP. If you like magic, take the Staff and drop the sword. Whichever one you choose, it gives you a free level up in that area. Kingdom Hearts Melody of Memory characters. You can opt to switch it between Auto or Manual based on your preference. Your health will be high. 1) Pick the Shield and drop the Sword, or. Still pending: +Sword, -Rod; +Rod, -Shield; +Shield, -Rod. For the most part, yes it affects max stats, but only as much as it affects starting stats. Choose one to. It allows players to survive an attack, giving them 1 HP (Health Point) left. 2. At the prompt, use the left stick to walk the protagonist, Sora, forward. On harder difficulties, it's a choice between the usual Staff or the Shield (if I want early access to defensive abilities). you also get gaurd and lvl 9 and scan at lvl 12. The stat not chosen for either will develop normally. If they're hit again before healing, they'll die. Kingdom Hearts. Added Oblivion, Oathkeeper, Soul Eater, Way to the Dawn, Kingdom Key, and Kingdom Key D from the Kingdom Hearts series Added Mythril Saber, Genesis' Rapier, Genesis Avatar's Greatsword, Braveheart, Lustrous Shield, Flame Sword, Flame Shield, G Slayer Gunblade, Firion's sword, Ricard's spear, Shadow Dragon, and Fusion. Add this game to my: Favorite Games. a Sword, a Shield, and a Staff. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Goofy turbo, 2, dashes through enemies, . Sword. The items you choose and discard at the beginning of the battle determine which of your stats are strongest and weakest. Invincible courage. I usually sacrifice it. Synthesize after collecting 58 Synthesize materials & required rare items. I've also included the list of abilities you get in Final Mix, to make an informed decision. Start at lv1, then 33 level ups each for the three. I chose both swords and silver crowned @lv1 2 weeks ago in JP version. The strongest weapon throughout the series. KH1: I usually take Shield drop Sword on Proud. Hands down the best setup is to pick the shield as your attribute and lose the staff. My Station of Awakening: Kingdom Hearts by BaloWalloworld on DeviantArt from images-wixmp. Magic: Gives you +1 MP (only way. The second question is obviously the classic Sword, Shield or Staff choice. If you choose the shield, you will have 2 more item slots by level 100, whereas with the staff, you will have 2 extra mp. ago. This is the same as choosing between the Staff, Shield and Sword and effects which abilities Sora will get as he levels up. The first object increases some of. After you regain control, head to the newly opened path to reach a new area, where your battle tutorial will take place. Since you say you're trying for a 100% game, I'd suggest option 1 for the item- and munny-farming potential, although, I chose option 2, myself. This body shield is made with a high grade vinyl material. For Kingdom Hearts II on the PlayStation 2, a GameFAQs message board topic titled "sword shield staff". The defense abilities early on make a huge difference at the coast of weaker endgame magic. Raises chance of receiving more MP, HP, or Drive orbs. Or if you choose the sword, the priority is set more for learning attack skills. As an added bonus, this short guide can be also be used for the PlayStation 3. The questions effect the speed that you leveling up. Once again, the game isn’t too keen to tell you what you are actually choosing between, offering up a Sword, Shield, and Staff to represent the. They are listed in the order of their earliest availability. Kingdom Hearts Weapons by tomyucho on DeviantArt from images-wixmp-ed30a86b8c4ca887773594c2. Taking the Sword or Shield will have you start with 2 MP and finish the game with 8 MP. Choose Dawn since you'll be cruising through the game without needing to level past 50 anyway. You won't get either MP Rage or Second Chance during the story portion. On critical mode, you can't just button mash to get through fights, so you should learn to use magic, summons, drives, and everything else efficiently. which should I choose. Pikapwned • 7 yr. Your choice here determines Sora’s ability schedule as he levels up. For Kingdom Hearts III on the PlayStation 4, a GameFAQs message board topic titled "Dive to the Heart choices". Just wondering what you guys picked~ Sword: The power of the warrior. Unlike those counterparts, the weapons on this list are primarily non. For Kingdom Hearts II on the PlayStation 2, a GameFAQs message board topic titled "whats better sword, shield , magic for the choices". View Kingdom Hearts 2 Sword Shield Staff Abilities. (The sword gives you more strength, but that's not necessarily important as you can easily get a Strength boost item and get maximum strength either way). Complete The Caribbean to Unlock. 10,708 posts. Also choosing either sword or shield and giving up the staff then choosing the first answer to the three questions is going to make. I think Rod is the best choice for those who know the deeper mechanics of KH1, but if it's your first time doing Proud Mode, I think survival is more. Follow the simple on-screen prompts until three. The first time, with the struggle bats, I chose the hand guarded struggle bat (defense+1). Last 3 plays. The game is pretty clear about what your choices mean here: You pick one to be a focus and one to sacrifice. Struggle Sword, Strength +1. What choices did you make in the beginning? xXMythieXx 13 years ago #1. Business, Economics, and Finance. No but it affects the damage you deal to the mushrooms. The only reason the choice matters in KH1FM lv1 is the staff MP helps alot. The first choices you make will be the Kingdom Hearts opening questions, which are related to your build. For some reason, you get several Finishers the earliest by going Staff. Just starting out in Kingdom Hearts 1. Im replaying both kh games on ps3, and im halfway through kh1. Your choice of weapon at the start of the Prologue (Sword/Shield/Staff) affects a few things like stat growth and how many items/accessories you can equip. The sword, the shield, and the staff have been a staple of the main story games that shape gameplay so Im assuming theyll come up again in Kh3. Then on critical, I do staff sword or shield sword. After you regain control, head to the newly opened path to reach a new area, where your battle tutorial will take place. Kingdom Hearts HD 2. Is there any way to verify which combination I picked in 2004? Thanks! EDIT: The one I started just now, with Sword/rejected staff, is: 18 hp, 2 mp, 1 AP str 7 def 4 My 2004 level 3 save: 18 hp, 2 mp, 3 AP str 7 def 4But instead of taking staff and balancing your magic/strike regens, you can take Shield and get leaf bracer/second chance earlier PLUS more early item slots. Attack vs defense is a bit harder of a choice. I started my replay of kh2 today and got to the point of choosing the weapon. Dec 23, 2021The shield and sword only give 1 extra point in there stats, and while that's TECHNICALY the same with staff, 1 magic point is incredibly more useful. Jump to content Poll of the WeekBusiness, Economics, and Finance. Sword gets its extra at level 42, the Shield gets its extra at 72. Weapon Stats Auto Ability Unlock Kingdom Key Str. Board Topics. Please see the KH2: Mechanics page for a full list of these abilities and when they unlock. Vitality - You start with 120 HP and 100 MP. The weapon you drop only affects your starting stats. Time 2 mins. Kingdom Hearts HD Remix 15 Remix is a collection that includes the. Pawn ID:0720-BACA-FFEB & Switch Friend Code: SW-1954-8440-8702. 5 Remix PlayStation 4 . 200-790, no AP boost. This has the effect of greatly reducing the power of your magic, having a lower MP total, and causing you to learn magical abilities VERY LATE, in comparison to getting shield and sword powers very early on. The reason the Staff is the best choice in KH1 is because it the only one that gives you max stats at the end of the. Business, Economics, and Finance. KH2: Always Shield for me. The sword represents a melee focus. I used to always pick the sword as that is sort of the “cannon” choice. I was ten and the appeal of the Sword was too great, and since I knew not a thing about the magic in the game I gave that up, hoping I could fight with a Sword and Shield. Going for the plat, what’s the best choices for this run I. The Dive to the Heart is composed of several enormous, illuminated stained-glass pillars known as "Stations", rising from unseen depths. So its pretty self-explainitory. A dear friend of mine started a Kingdom hearts photography project for a while. For a speedrun, I think it's +Sword - Shield regardless of difficulty. For KH2, the Struggle weapon only increases the appropriate stat by 1. From left to right: Struggle Wand, Magic +1. MAGIC ROD: A lot of magic. Well, you should probably pick the Staff/Rod then. Okay everything else; Take Shield, forsake Sword – Very even playthrough with a slight weakness in MP. Strength +3. In proud mode, you'll want that extra defense boost, but still want modest strength. The main reason why players should choose the Sword over the Shield and Staff is the stats Sora has at the beginning of the game. I. Staff is, however, the best and only choice if you want to attain the maximum MP. Shield: The power of the guardian. Extra MP is gotten through Bonus Levels. Claw Blades. Against all odds and with big brass balls I became a historian and a savior. So the sword would be the best. Question for Kingdom Hearts. Mysterious Abyss is obtained by completing Ursula’s Revenge in Atlantica. The Sword, Shield, and Staff unlock abilities at different levels as Roxas (and eventually Sora) level up. The Shield always gives the +2 Item Slots so choosing Sword has no statistical benefit since you can increase your Strength, Defense, and AP through items to reach their maximum. Staff users are always the strongest Sora when you are going for. The only abilities you cannot equip/obtain are abilities. You can increase defense and strength with items throughout the game so the benfits are nulled really. or create a new account Register; Sign in with:Name Location STR MAG Buy Sell Adamant shield: Shops in: Twilight Town, Hollow Bastion, Olympus Coliseum, Port Royal, Pride Lands: 2: 1: 100: 50 Akashic RecordThe Shield and the Staff both give you an exclusive bonus that CAN NOT be obtained elsewhere. The sword will level up your abilities warrior style. Upon revisiting the series on PS4 I’ve finished my casual runs on standard difficulty for all the main games (still need to finish CoM) and I figured I’d finally give Proud Mode a shot and start at the beginning with KH1. Keeping sword and discarding shield definitely. Note: Sora obtains different abilities at different levels depending if you choose the sword, staff, or shield in the beginning. Abilities are learned through the stat matrix alone, level up chips will always give the same boosts to stats. The shield is widely considered to be the best choice. Picking your Struggle weapon (staff, sword, etc. Critical mode is available in kingdom hearts birth by sleep, kingdom hearts ii final mix, kingdom hearts re:coded, kingdom hearts 3d: Proud mode · 2 · none ; This took so many hours and i am so tired of hearing this stupid kirby song. etc) but is definitely the worst long-term choice, unless you are doing specific challenges in which. Sword is more conducive to maximizing your physical prowess early on, but you end up getting some helpful magic boosts later. Reviews. History Prehistory and Romans. About the choices (Sword/Shield/Staff) that speedruns choose, the answer is kinda variable depending on the run. They are listed in the order of their earliest availability. Reset camera behind character (or center it on locked-on target) - RS (press) Hold to open shortcuts - LB. At LV1 you are near forced to pick the staff. CryptoSword, staff or shield? – Kingdom Hearts II – GameFAQs; Best weapon choices at the start of KH2? – GameFAQs; What do the choices at the beginning of KH2 affect? Question about choosing weapons in KH2 and 1 – GameFAQs; Does the weapon choice as Roxas matter? – GameFAQs; Best Weapon choices at the start? –. Shield gives guard early on and lots of defense bonuses. 1 Jackpot 2: Receive more munny and HP/MP balls in battle. 2) Pick the Staff and drop the Sword. The shield will level you up defender style. Then, you can pick the rod for Fire or the shield for Round Blitz, depending on your tastes. Otherwise you can get hit while healing. The Sword, Shield, and Staff unlock abilities at different levels as Roxas (and eventually Sora) level up. Kingdom Hearts - Polygon Plays Kingdom Hearts is celebrating its. You always get once more first over second chance no matter what weapon. If you want the strongest Sora, +Staff -Sword/Shield since you can synth boosts for attack/defense, but you can't synth to make up the lost MP. Question regarding dream weapon (sorry guys),. Kingdom Hearts. Personally, I would chose +Staff -Shield because it's not likely that you would die much on such low difficulty. Shield for protection, Sword for might/strength (im blanking. Use situation command - Y. Which one you pick solely determines what abilities you learn from leveling up. On Critical, I can see no reason to not. It depends on your play style but I’d suggest choosing the shield and giving up the. melvinmelon123 12 years ago #2. Kingdom Hearts 1 Trivia Quiz. I really don't remember buying or getting Kingdom Hearts, but I do remember that commercial vividly. The shield is widely considered to be the best choice. What do you want outta life? If you choose the first options, your journey will begin at dawn; The kingdom is the third taxonomic rank in the biological classification system. For the sake of the guide, I will be using shield – sword for a number of reasons. Guard, you bet, great and useful. The game opens with a daydream about light and darkness, then shifts to a plane of nothing but round floors featuring Disney characters. Starting at. Sxream - 14 years ago - report. EnigmaGamer 9 years ago #3. Favorite Boards. Posted by. Choose the shield. Sword gives you the alternative Combo-Attacks and stuff like Counter, Scan and Combo+ earlier. Page 4 of the full game walkthrough for KINGDOM HEARTS - HD 1. Long term advantage is in 2 extra MP only rod users can get meaning long. A sword of terrible destruction. Choose one to. Shield/Staff: You will have less powerful magic, but normal MP. Shield is a. If you choose the staff, you learn magic boosting abilities earlier then if you would have chosen the sword or shield. Sora's Abilities screen in Kingdom Hearts. The earliest known use of a crown in Britain was discovered by archaeologists in 1988 in Deal, Kent, and dates to between 200 and 150 BCE. This is a list of weapons that appear in Kingdom Hearts II and the Final Mix version. Other Answers. (Shield and Staff, respectively). Answer all the top questions, you level up faster until lvl 50, answer the middle it’s balanced and answer the bottom you level up faster after level 50. Best picks in my opinion are +Staff/-Sword, and +Shield/-Sword. Best Starting Choices Guide. Veemon reacted to this. Sword: Shield: Staff: 2 STR 3 DEF 4 STR 5 DEF 6 HP Sliding Dash Slapshot Stun Impact 7 STR 8 HP 9 KanexDD 10 years ago #3. What is the best weapon to choose in the beginning of Kingdom Hearts?What happens if you sacrifice the shield, staff, or the sword?Let's talk about it. Sword, Shield or Rod/Staff? Kingdom Hearts HD 1. After Level 80 or so the stat increases go in Strength, defense and AP and alternate. Taking the Shield gets you more max item slots (for a total of 8 maximum), and Staff gets you 2 more max MP by the higher levels (in this one, more max MP= more spell power and spell duration). Shield = Defensive abilities earlier. Use the Circle Button to jump up onto the platforms and make your decisions using the X Button to confirm your selections. Sign Up for free (or Log In if you already have an account) to be able to ask and answer questions. Which ever one you choose first will be optimal yo the stat you want most. Leaf Bracer makes you invincible when you use Cure, which is huge. 2nd. Which Starting Weapon is the Best in Kingdom Hearts: Final Mix? The best weapon to choose at the start of Kingdom Hearts is the Dream Shield. #1 I just had a random urge to play the original Kingdom Hearts. I chose staff and gave up sword, since I didn't have any idea what to expect and remembered KH1 where you were only able to get 1 extra MP bar if you chose staff and 1 extra item slot if you chose shield (sword was worthless. the rod gives you extra mp you cant get otherwise and giving up the sword keeps your stats balanced. Which one is the best out the three S's and which struggle weapon. Home; Boards;. Such as, if one option has 3 more strength than another at level 1, it'll have 3 more strength at level 100; both will get the same number of strength boosts, at the same levels. Equip more to boost effect. Choosing the Sword will also result in Sora learning the incredibly useful Scan ability much earlier than if players picked the Shield or Staff, gaining the ability to see the enemy's health bar. Kingdom Hearts II []. The Staff is the weapon of choice for Donald Duck. 1 2. The choices will have an effect on leveling speed and the order of abilities learned. Normally, one MP is given for every 12 levels, with 1 exception for the Sword & Shield. Kingdom Hearts 3 Starting Choice Guide from Dec 13, 2021 · essentially somewhere in the middle of the two above starting choices, rather than the 100 hp/100 mp blend that it sounds like. Sacrificing the Shield will result in a slower defense stat at the beginning. Taking the Dream Rod will always net 3 MP at the start of the game and 10 MP at the end. 1. For Kingdom Hearts HD 1. As for stats, the choice should be between choosing the shield and staff. - The Gunslinger. If you pick staff, you get it at level 90. You lose 2 points of Strength from the Sword, 2 points of Defense from the Shield, and 2 AP from the Staff. I'll give you reasons for each: SWORD: A lot more damage earlier in the game. NEVER. Level-up ability order is a. SHIELD: A lot of defensive abilites first. In playing the Kingdom Hearts games do you choose the sword, staff, or shield first? I've been replaying Kingdom Hearts in KH 1. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. The choice you really need to make is going to be whether you want +2 Item Slots or want 3 MP instead of 2. and Proud Mode. lyccea_tv. So pick your choice wisly, for it will be with you the rest of the game, no matter how many stat increses you give them, one will always be more powerful than other. The defensive abilities that picking shield gives you sooner are valuable on Proud mode, but I wouldn't recommend starting on that difficulty. The defense abilities early on make a huge difference at the coast of weaker endgame magic. Plays 6243. Post discussion, fan-art, videos…To celebrate the release of Kingdom Hearts HD 1. The abilities make the biggest deal over the long haul. This gives you the most items, it gives you high defense and keeps your attack high too. Extremely versatile weapon, works great against mobs & bosses alike. The Staff is the weapon of choice for Donald DuckIn Kingdom Hearts these are generally divided between rods which give Donald MP bonuses and enhance his magical strength and hammers which enhance his physical strength at the cost of his maximum MP. you may adopt the shield abandoning sword, then the invincible speedster and unchanging armor, in that order. In kh1 the magic works with exponential stacking, I want to say the highest possible magic stat is about 18, without the staff that's a measly 17. Merc123 12 years ago #7.